AI Insights · Timothy · July 2022
Top 5 City Building Games in Belarus: Q2 2022 Performance
Discover the performance trends of the top 5 city building games in Belarus during Q2 2022, featuring downloads, revenue, and active user metrics.
During the second quarter of 2022, the top city building games in Belarus showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each application fared.
Land of Empires: Immortal from Nuverse saw a significant rise in weekly revenue, starting at around $100 in early April and peaking at $861K in the last week of May. Weekly downloads followed a similar upward trend, reaching a high of 947K in the week of May 30. The game also experienced growth in weekly active users, peaking at 974K in the same period before slightly declining to 531K by the end of June.
Merchant Master by HaoPlay Limited showed more modest revenue figures, beginning the quarter with $320K and ending with $181K in the last week of June. Despite minimal weekly downloads, the game maintained a consistent number of active users, starting at 2.1K and gradually declining to 1.3K by the end of the quarter.
SimCity BuildIt from Electronic Arts experienced fluctuating weekly revenue, peaking at $166K in the week of June 20. The game’s weekly downloads varied, with a high of 961K at the start of the quarter and a low of 491K at the end of June. Weekly active users remained relatively stable, ranging from 8.1K in late March to 6.7K by the end of June.
Merge County® by Microfun Limited had a steady increase in weekly revenue, reaching $94K in early June. However, weekly downloads were sporadic, with minimal figures throughout the quarter. The game’s active users showed a gradual decline, starting at 571K in late March and dropping to 236K by the end of June.
Sid Meier's Civilization® VI from Aspyr Media, Inc. maintained consistent weekly revenue, averaging around $50K throughout the quarter. Weekly downloads were modest, ranging from 95K in mid-April to 11K in the last week of June. Weekly active users remained relatively stable, hovering between 237K and 304K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.